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TF2: Bug Fix Update
Written by Unknown and translated by Unknown on 15.08.2009 Time 20:08

Along with the Classless Update, many new bugs came into the game. But the fun is over now, Valve unpacked their pesticides.

For example, the increased damage for Demomen and their Stickybombs has been fixed, which took when they were sticky-jumping. And they new items in your backpack are now always displayed in the right way.

The Scout achievement "The Big Hurt" has been fit to the update. The new task to complete is stunning two Medics, that have an ÜberCharge ready.

Team Fortress 2
  • Fixed "r_rootlod" being marked as a cheat, which prevented it from being changed and caused a significant performance loss for some GPUs
  • Changed "The Big Hurt" Scout achievement to be "Stun 2 Medics that are ready to deploy an UberCharge."
  • Fixed Announcer overtime bug on KOTH servers using mp_timelimit
  • Due to many requests, added server ConVar "tf_overtime_nag". When set to 1, it keeps the broken announcer behavior
  • Fixed tournament stopwatch not displaying the time in the HUD
  • Fixed a bug with cloak meter regen and drain rates
  • Fixed Spies not being able to go invis while reloading
  • Fixed pipebombs sticking to saw blades
  • Fixed weapons not being hidden properly during loser state anims
  • Fixed a case where radius damage didn't reduce damage to self
  • Fixes Demomen taking too much damage from their pipebombs
  • Fixed a case where items would never show up in the backpack, even though they were available to equip
  • Fixed a case where items weren't being validated properly in class loadout slots

Community requests
  • Removed centerprint texts for TF_FLAGTYPE_ATTACK_DEFEND CTF game mode
  • Changed TF_FLAGTYPE_ATTACK_DEFEND capture reward from 30 kills to 1 capture


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