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Halloween Special 2010
Written by Unknown and translated by Unknown on 28.10.2010 Time 08:57

Firtsly, Valve brings us with the second Halloween special the two new community maps

  • Mountain Lab
  • Mann Manor

Well, the maps are not enough. Everyone, who could not complete the achievments from the last Halloween special has now the chance for a second try. Additionally, 4 new special achievements have been released:


Sleepy-hollowned Sleepy Holl0WND Kill the Horseless Headless Horsemann.
Gored! Collect the Horseless Headless Horsemann's Haunted Metal.
Masked Mann Masked Mann Collect the Haunted Halloween Gift in Mann Manor.
Sackston Hale
Sackston Hale Craft the Saxton Hale Mask.


For those, that don't know what to do with that achievements, we recommend casting a glance at our Item-Database. At best with filter restrictions to the recent update, because there you will find all items which have been added currently.

The complete update overview:

Engine (CS:S, DoD:S, TF2, HL2:DM)

  • Removed the rate limit for the "status" command when entered into the server console
  • Fixed an exploit that allowed people to send fake server messages to clients
  • Significantly improved engine vertex compression (large reduction in per-model memory usage)

Team Fortress 2

  • Added TF2Maps.net Art-pass contest winners:
    • Mountain Lab
    • Mann Manor
  • Halloween 2010 Event
    • Mann Manor is haunted by the Horseless Headless Horsemann.
    • Random gift drop in Mann Manor.
    • 4 new Halloween achievements.
    • Added new Halloween hats.
    • Added a new Halloween weapon.
  • Added Gift Wrapping of gifts to the store.
  • Added Custom Description tag to the store.
  • Added the community created "Swamp Theme" assets, so all maps can use it:
  • Updated cp_coldfront with the latest changes from the community creator (Icarus):
    • Improved visibility on last CP.
    • Moved second CP slightly closer to the attacker's side.
    • Added cover for players queuing up the health pack on the second CP.
    • Improved clipping on the zig-zag ramp to middle CP.
    • Teams that capture the middle CP are now awarded with faster spawn times.
  • Added a health penalty to the Rocket Jumper.
  • Added the Sticky Jumper for Demomen to practice jumping.
  • Fixed the Sandvich charge meter.
  • Fixed glows not drawing correctly when using antialiasing on some computers.
  • Improved the checks that trigger mp_scrambleteams_auto.
  • Added console commands to initiate trades directly (cl_trade/cl_trade_steamid) to help people running trading servers


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