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Steam Update
Written by Unknown and translated by Unknown on 16.11.2010 Time 22:40

Even today Valve works on their network. In fact, several bugs concerning Windows users, as well as Mac users, have been fixed. Steam Cloud won't synchronise endlessly anymore. Plus, downloads should not stop processing in some cases.

Of course, the complete changelog:

Steam

  • Fixed Steam Cloud showing as endlessly syncing for some games
  • Fixed a case where Steamworks matchmaking could lose some keys set in the lobby, when running against the new matchmaking server
  • Fixed an issue where some windows could appear briefly before they were ready to be shown
  • Fixed game download stalling for some users when downloading games with DLC
  • Windows: Fixed Steam client update stalling for some users with HSDPA modems
  • Windows: Fixed compatibility for in-game overlay and games calling GetRawInputBuffer
  • Windows: Improved performance of .dmp file writing on client asserts/crashes
  • OSX: Improved retail game install to minimize amount of game data that needs to be downloaded after initial install
  • OSX: Fixed badge count listed as ‘1’ after auto-joining a server using the server browser

Screenshots

steam - SteamUI_new.png - thumbnail steam - SteamUI_new_4.png - thumbnail steam - SteamUI_new_3.png - thumbnail
More pictures

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