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Beta Update #3
Written by Unknown on 27.09.2007 Time 14:47

A new beta-update was released shortly before the official release date of Team Fortress 2. Several crash-fixes for various hardwares and the general possibility to deactivate friendly-fire are the most important updates.

We started a poll about this:


The complete changelog:

* Fixed a crash with ATI cards running on Vista
* Fixed a networking problem that could cause a crash certain types of home networking hardware with out of date firmware installed
* Fixed a networking problem that could cause some animation jittering
* Fixed bug causing incorrect .dem files to be written (all files after first .dem file would be corrupted)
* Fixed bug with placement of teleporters that could result in players being unable to move
* Removed mp_friendlyfire cvar for servers. Team Fortress 2 breaks in a number of ways if this is on
* Fixed some truncated strings in the destroy menu
* Spectators can now see all player classes in the scoreboard
* When a round finishes, if there's less than 5 minutes left on the timelimit, the server now goes ahead and switches level right away, instead of going into Sudden Death
* The affinity of the main thread is not set explicitly for dedicated servers. This will properly load balance multiple instances of the dedicated server running on a multi-processor machine. The affinity is still set to CPU 1 for clients and listen servers
* Fixed crash on startup
* Fixed crash caused by .dlls being loaded from the user's path, instead of from the install directory


tf2 - tf2_group_2_small.jpg - thumbnail tf2 - tf2_update_119.jpg - thumbnail tf2 - tf2_sam_and_max_special.jpg - thumbnail
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