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New Update for Steam and Team Fortress 2
Written by Unknown on 02.11.2007 Time 11:44

Valve just released the two patch for Team Fortress 2 after the official release. This time there aren't that much changes like last time. The Steam-client was also updated.

Here the Changelog:

    Team Fortress 2

  • Fixed problems with 3d sound in surround mode for some Audigy X-Fi users
  • Medigun no longer continues to heal enemy Spies who have lost their disguise
  • Fixed a weapon switching exploit that allowed Snipers to fire slightly faster than intended
  • Tweaked shadow filtering to make shadows look more smooth
  • Fixed Server Plugin "StartQueryCVarValue" falsely returning CvarNotFound for cvars that did exist
  • Fixed crash in HTML control in IE7 on page load, most often seen in the server Message of the Day
  • Fixed small memory leak in HTML controller
  • Made HTML output more compatible with new XHTML document styles
  • Fixed physics crash involving bad ragdoll friction values
  • Fixed detail sprite fading
  • Added anti-bunny hopping code
  • Fixed crash when viewing some HTML MOTDs

  • Steam-Client

  • Fixed case where the Team Fortress 2 statistics could become corrupted
  • Improved network connectivity issues

Beside some optical came some gameplay changes, too:
Medics now don't heal exposed enemy spys any longer. A new code will now cut off bunny hopping.
The Steam update should fix connection problems of the Friends-Network, which occured in recent times.


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