English
User online: 68

ESL changes 6on6 Ladder System
Written by Unknown on 19.11.2007 Time 13:33

After many discussions about the Electronic Sports League's 6on6 ladder, the admins decided to cut off the „default_noshift“-system.

About „Default_noshift“:
[quote]
"default_noshift": Just like "default", but without raising the score when ending even. This module used when there are 100% wins wanted or with a determined score (e.g. 2:0, 2:1).


ergo:
100% to 0% (2:0)
33,33% to 66,66%(2:4)
total: (map1+map2/2)
66%:33%

That's the handicap with noshift. If a team wins a map with zero points, they cannot lose the match. Should the other team also win witz zero points, there will be a draw as just one round will makes a 100% score impossible.

[/quote]


The ESL now hopes, that it will make games fair with the new „tworound_windrawloss“-settlement. With this, the German system fits to the international system which uses „tworound_windrawloss“ for some time now. From now on the caps don't count, just the wins.

Screenshots

tf2 - tf2_group_2_small.jpg - thumbnail tf2 - tf2_update_119.jpg - thumbnail tf2 - tf2_sam_and_max_special.jpg - thumbnail
More pictures

0 Comments

Write a comment

You only can write comment as a registered member
TFPortal German