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How Payload Maps learned to walk...
Written by Unknown and translated by Unknown on 07.02.2009 Time 17:44

It's all about the official Payload Maps "Goldrush" and "Badwater Basin".

"Youme" from the TF2Maps.net Community wrote some mails to Dario Casali, Map Designer at Valve, and got some interesting pictures and details as answer.

On the one hand we are getting an insight in the development of the maps and on the other hand we are getting an outlook to the next map from Dario.

For better comparison you can find the final spots of the maps on the right of the development pictures.


Goldrush



TF2 Map - PL_Goldrush TF2 Map - PL_Goldrush

TF2 Map - PL_Goldrush TF2 Map - PL_Goldrush

TF2 Map - PL_Goldrush TF2 Map - PL_Goldrush

TF2 Map - PL_Goldrush TF2 Map - PL_Goldrush


Badwater



TF2 Map - PL_Badwater TF2 Map - PL_Badwater

TF2 Map - PL_Badwater TF2 Map - PL_Badwater

TF2 Map - PL_Badwater TF2 Map - PL_Badwater

TF2 Map - PL_Badwater TF2 Map - PL_Badwater


Furthermore Youme was asking about the rumors of a new upcoming Payload Map.
Desweiteren fragte Youme, was an den Gerüchten einer kommenden Payload Map dran sei.

[quote]Youme:
It's been hinted at in an interview that valve are working on a new payload map for a future update, are you keeping the payload gamemode to yourself or allowing someone else to take the reins?

Dario:
I can’t give away our upcoming releases but I’m working on another map that you will learn about shortly![/quote]

So we can be excited for a new Payload Map straight from the innovater.

Everybody who's into mapping in TF2 should take a look at the whole interview. There are some points explained like placing health packs from a pro's view.
The link to the complete e-mail on TF2Maps.net you can find by having a look at the source.

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