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Update released
Written by Unknown and translated by Unknown on 17.02.2009 Time 10:28

Valve has released a new update. But there aren't any changes for the scout yet. So you still have to be patient. Hopefully this one was the last update befor the big Scout Update.

[quote]Team Fortress 2
  • Sticky bombs now get a reduced close range damage ramp up (like Rocket Launcher & Syringe Gun)
    • Ultimately reduces damage done by sticky bombs to enemies <512 units from the Demoman
  • Moved the unlockable system over to the new item backend:
    • Added a warning dialog to the loadout screen telling clients when the server they're on could not get their loadout
  • Made "tf_damage_disablespread" a replicated convar, so clients can see the value of it on the server they're connected to
  • Renamed "mp_stalemate_at_timelimit" to "mp_match_end_at_timelimit", to better explain its function now that stalemate is optional
  • Fixed muzzle flashes & shell ejections still playing when viewmodels are hidden
  • Server tags can now be used to include or exclude servers from the list

Team Fortress 2 and Day of Defeat: Source
  • Protected several more commands from client exploitation

Like the weapons of the Soldier and Medic the Sticky Bombs are now causing less damage on short range. More changes are hopefully coming with the Scout Update!

According to a Thread within the Steam Forum there are more changes than mentioned in the changelog.
  • Removed `equip` console command. (Allowed to switch loadout items without entering the menu.)
  • Switching loadout items will not happen unless the character suicide or get to a supply cabinet. (Spawn area does nothing when switching.)
  • Removed Natascha’s ammo belt in first person view model.
  • The `exit prompt` command now gives a warning message. (Usually bound to F10.)
  • A new main menu music has been added. (Title: Faster Than A Speeding Bullet)
  • Demoman’s bottle taunt has received a new `burp` sound.
  • Demoman’s secondary weapon has been renamed to Stickybomb Launcher.
  • It seems all SteamIDs now start with Steam_1 (instead of Steam_0).


tf2 - tf2_group_2_small.jpg - thumbnail tf2 - tf2_update_119.jpg - thumbnail tf2 - tf2_sam_and_max_special.jpg - thumbnail
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