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Update released
Written by Unknown and translated by Unknown on 17.02.2009 Time 10:28

Valve has released a new update. But there aren't any changes for the scout yet. So you still have to be patient. Hopefully this one was the last update befor the big Scout Update.

[quote]Team Fortress 2
  • Sticky bombs now get a reduced close range damage ramp up (like Rocket Launcher & Syringe Gun)
    • Ultimately reduces damage done by sticky bombs to enemies <512 units from the Demoman
  • Moved the unlockable system over to the new item backend:
    • Added a warning dialog to the loadout screen telling clients when the server they're on could not get their loadout
  • Made "tf_damage_disablespread" a replicated convar, so clients can see the value of it on the server they're connected to
  • Renamed "mp_stalemate_at_timelimit" to "mp_match_end_at_timelimit", to better explain its function now that stalemate is optional
  • Fixed muzzle flashes & shell ejections still playing when viewmodels are hidden
  • Server tags can now be used to include or exclude servers from the list


Team Fortress 2 and Day of Defeat: Source
  • Protected several more commands from client exploitation
[/quote]

Like the weapons of the Soldier and Medic the Sticky Bombs are now causing less damage on short range. More changes are hopefully coming with the Scout Update!

According to a Thread within the Steam Forum there are more changes than mentioned in the changelog.
[quote]
  • Removed `equip` console command. (Allowed to switch loadout items without entering the menu.)
  • Switching loadout items will not happen unless the character suicide or get to a supply cabinet. (Spawn area does nothing when switching.)
  • Removed Natascha’s ammo belt in first person view model.
  • The `exit prompt` command now gives a warning message. (Usually bound to F10.)
  • A new main menu music has been added. (Title: Faster Than A Speeding Bullet)
  • Demoman’s bottle taunt has received a new `burp` sound.
  • Demoman’s secondary weapon has been renamed to Stickybomb Launcher.
  • It seems all SteamIDs now start with Steam_1 (instead of Steam_0).
[/quote]

Screenshots

tf2 - tf2_group_2_small.jpg - thumbnail tf2 - tf2_update_119.jpg - thumbnail tf2 - tf2_sam_and_max_special.jpg - thumbnail
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